Roll for Damage v1.2.1 - first updates


Update v1.2.2

Thank you for all the comments and feedback over the gamejam submission! As promised I have begun to fix bugs and update the game. In this update I did a few things:

Bug Fix(es):

    -Bullets no longer collide with dead bodies

Major Update(s):

    -Added Dice Bounce mechanic: the player can now throw dice at walls and have them bounce off (please let me know of any buigs if found as this is a very new mechanic)

Minor Update(s):

    -Slowed movement speed of all characters (enemies and player)

    -Randomized movements and shooting patterns of all enemies

    -Adjusted tile collision system pertaining to walls

    -Added flash to player and enemies to show collisions with bullets


Planned updates for the next few weeks:

-Redesign of enemy characters including new enemy types and all new behaviors

-Random level generation

-locked rooms and on-the-ground pickups

-A defensive mechanic utilizing the dice (more to be revealed soon)

-more animation and telegraphy on enemy intentions/damage level

    

As always thank you for playing and I hope you enjoy the updates! 

Files

roll_for_damage_v0.1.2.1.zip Play in browser
Jul 26, 2022

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